include ../../Make.config

LDFLAGS     += $(LIBW)

TARGETS		+= ray
OBJ=vector.o readfile.o main.o trace.o intersect.o shade.o bg.o

all		:	ray

install	:	all
			cp -f ray $(EXAMPLEDIR)/ray.seq

ray		:	ray.h $(OBJ)
			$(CPP) $(CFLAGS) $(OBJ) $(LDFLAGS) -o ray -lm

$(OBJ)	:	$(HDR)

include ../../Make.rules

